Code Your First 3D Space Shooter in Unity and C#

Learn Game development , 3D physics, movement mechanics, shooting logic, enemy spawning, and health system from scratch!

  • 0.0 (0 Reviews)
  • 0 Students
  • 13 Lessons
  • Giorgi Luarsabishvili

Course Overview

Are you ready to blast off into the world of game development? If you have always wanted to create your own video games but didn’t know where to start, this is the perfect launchpad for you. Welcome to the ultimate, beginner-friendly guide to Unity 3D game development!

In this project-based course, you will learn how to build a complete, action-packed 3D spaceship arcade game from scratch using Unity and C# script programming.

Why Choose This Course?

Many beginner tutorials overwhelm you with dry programming theory. This course is different. We dive straight into the action, teaching you professional C# coding concepts through practical, hands-on application. By the end of this course, you won't just understand the theory—you will have a fully functional, polished 3D space shooter game to add to your portfolio.

What You Will Build and Learn:

We will take you step-by-step through the process of building an arcade-style space game where the player must dodge obstacles, fight enemies, and collect treasure.

Throughout the project, you will master essential Unity 3D mechanics, including:

  • Smooth 3D Player Movement: Scripting responsive controls to move your spaceship left and right to evade danger.

  • Combat & Shooting Systems: Programming lasers and projectiles to blow up enemy ships using 3D colliders and triggers.

  • Object Spawning & AI: Creating dynamic spawning logic to generate endless waves of randomized obstacles and enemies.

  • Collection & Scoring Systems: Building mechanics for picking up glowing gems, tracking player health, and updating high scores.

  • The Unity Editor Workflow: Mastering Prefabs, GameObjects, transform logic, and standard physics components like Rigidbodies.

Who Is This For?

This course is specifically designed for absolute beginners, aspiring indie game developers, and hobbyists who want a structured, no-fluff introduction to 3D game design. Whether you want to start a career in the gaming industry or just want to build a fun mobile or PC prototype, this course provides the foundational building blocks you need.

No prior programming or game design experience is required. We provide all the free 3D assets (ships, gems, and obstacles) so you can focus entirely on learning how to code and design.

Enroll today, take control of the Unity engine, and build your very first 3D space adventure from scratch!

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Requirment

  • No Coding Experience Required: We start completely from scratch, explaining every line of C# code in a clear, step-by-step manner.

  • A Computer Capable of Running Unity

Outcomes

  • Master 3D Player Movement: Write clean C# scripts to smoothly move a spaceship left and right to dodge incoming obstacles.

  • Implement Shooting & Combat Mechanics: Create projectile spawning systems to destroy enemies and handle 3D collision detection.

  • Build Game Loop & Collection Systems: Script logic for gathering collectible gems, tracking high scores, and managing player health.

  • Program AI Enemy Behavior: Design automated enemy spawning systems and movement patterns to challenge the player.

  • Understand Unity 3D Fundamentals: Gain hands-on experience with Prefabs, the Input System, Rigidbody physics, and the Unity Editor interface.

Instructor

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Giorgi Luarsabishvili

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