Complete Godot 3D: Develop Your Own 3D Games Using Godot 4
Learn how to create 3D games from start to finish in Godot engine 4 and GDScript!
Learn how to create 3D games from start to finish in Godot engine 4 and GDScript!
Learn how to get the most out of the new Godot 4 game engine by making cool 3D video games.
We take you through the fundamentals and key concepts of Godot. You’ll use Godot’s built-in scripting language, GDScript, to create interesting game mechanics.
You’ll learn how to build 3D levels, environments, character controllers, enemies, and a host of other essential game objects. And you’ll animate your game with Tweens, AnimationPlayers and even Shaders!
You’ll create 3, yes 3!, awesome games in Godot 4…
Project Boost: Your first 3D Godot Project from the ground up, controlling a rocket with physics to explore levels and avoid obstacles.
Barbarian Blaster: a Tower Defence game where you’ll learn a bunch of essential skills for a variety of games like mouse control, enemies, firing projectiles, dealing damage, spawning game objects, making animations and more.
Robo Rampage: First Person Shooter game where you’ll learn how to build custom interior levels, enemies with AI and polish off your 3D game dev skills.
Whether you’re a complete beginner or have dabbled in Godot before, this course will have something for you.
You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.
And you’ll get access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
Godot 4 is an amazing engine and this course is the perfect place to dive into it.
Get in early for this highly anticipated and much requested course! The course is still in development, with the first two projects (10+hrs of content) already live. More awesome content is being added on a regular basis. So don't delay, jump in now!
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Section Intro - Project Boost
65 Xem trướcYour First Script
831Scripting Essentials
864 Xem trướcControlling the Player
746Blocking Out the Level
707Instantiating the Player
501 Xem trướcRigidBody3D and Physics
785The Input Map
434Collision Detection
755The Export Annotation
698Crashing and Respawning
550Loading the Next Level
779Introducing Tweens
755Tweening Hazards
864Introducing Audio
780Controlling Audio With Scripts
530Introducing Particles
773One Shot Particles
488Improving the Ship
953Coloring the Ship
296Building Backgrounds
880Lighting the Scene
796Exporting Your Game
541Wrap Up - Project Boost
70Section Intro - Barbarian Blaster
88Setting Up the Scene
462Introducing the Gridmap
791Using the Gridmap
636Building Curves With Path3D
1076PathFollow3D Enemies
841Making A Base
845Health and Labels
637Introducing Properties
718Text, Strings and Colors
902Mouse Input and Ray Picking
946Updating Gridmap Cells
904Clicks and Cursors
532Building Towers
798Picking Turret Positions
503Making Projectiles
826Introducing Timers
700Aiming the Turrets
846Damaging Enemies
782For Loops and Targeting
968Introducing Animations
978Instantiating Enemies
475Control Nodes and UI
858Earning and Spending Gold
560Difficulty Curves
937Scaling Enemy Health
869Ending the Game
843The Victory Screen
818Rewarding the Player
985Using GLTF Files
663Updating the MeshLibrary
617Barbarians and Animations
792Polish and Balance
1019Wrap Up - Barbarian Blaster
79Section Intro - Robo Rampage
87Setting Up the Scene
332First Person Movement
824Input Events and Aiming
773Improved Aiming and Smoothing
814Custom Reticles
753Advanced Jumping
754Making a Prototyping Sandbox
860Introducing Navigation
780Enemy Movement
708Enemy Attacks
980Arming the Player
860Recoil and Raycasts
641Dealing Damage
633Making Particles
990Instantiating Particles
668The SubViewport
830Damage Feedback
644Game Over
736Introducing Shaders
804Weapon Variety
567Swapping Weapons
543Cycling Weapons
670Tracking Ammo
920The Ammo Label
536Ammo Pickups
655Pickup Visuals and Shaders
854Aiming and Zooming
854Building Interiors
762Building the Level
1004Making the Level Playable
814Tweaking the Enemy
713The AnimationTree Node
656Lava Shader
934Adding Lava Pools
992Decorating the Level
1275Lighting and Polish
875Finishing Touches
532Wrap Up - Robo Rampage
85The only prerequisites for taking this course is having access to a windows, Linux, or Mac computer or laptop.
Whether you're an absolute beginner or have some programming or Godot experience, this course is for you!
Get the most out of the new Godot 4 game engine by making 3D video games
Make 3 different awesome games, while learning the fundamentals and key concepts of Godot 4
Learn key concepts of Godot such as using Nodes, Scenes, Scripting & Signals
Learn how to program using GDScript, Godot’s tailor-made scripting language - ideal for making things quickly.
Learn how to animate your game with Tweens, AnimationPlayers and even Shaders!
Learn how to build 3D levels, environments, character controllers, enemies, and a host of other essential game objects.