Course Overview
Want to create your own mobile RPG game and publish it on the Play Store? This course will take you step-by-step through the entire process using Unreal Engine 5 and Blueprints, with no coding required!
In this course, you’ll learn how to design and implement RPG gameplay systems such as quests, combat, inventory, and character progression. You’ll also create interactive worlds, NPCs, and items, all optimized for smooth performance on mobile devices. Along the way, you’ll master UI design, saving/loading systems, and mobile-specific optimization techniques to ensure your game runs perfectly on Android.
You’ll also learn how to test, debug, and publish your game to the Google Play Store, so you can see your creation live on users’ devices and even start building your indie developer portfolio.
Whether you’re a beginner looking to make your first mobile game or an aspiring indie developer aiming to create professional RPGs, this course will give you the knowledge, tools, and confidence to bring your adventure game ideas to life.
By the end of this course, you’ll have a fully playable mobile RPG game, a solid understanding of Unreal Engine Blueprints, and the skills to create and publish more games on your own. Plus, you’ll gain insights into best practices for mobile game development, so your future projects can be optimized, scalable, and ready for publishing.
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Course curriculum
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Create A Blank Project And Import Your Character
236 Xem trước -
Create Basic Blueprints For Your Game
286 -
Setup Third Person Character
169 -
Setup Third Person Character Movement Input
687 -
Add Movement Animation
395 Xem trước -
Add Jump Input With Animation
288 -
Setup 4 DIRECTIONAL MOVEMENT
662 -
Add Animation To The Jump Sequence
375 -
Implement 8 Way Movement
316 -
Add Sword With Animation
372
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Import Level Design Content
137 -
Create New Level With Material
660 -
Add Houses At Village Area
827 -
Add Foliage In To Level
620 -
Create A Pond
950 -
Create Graveyard
248 -
Create Shrine
332 -
Create Mine
411 -
Create Tree House And Cave
305 -
Create Banana House
462 -
Add More Foliage In Level
616 -
CleanUp Foliage In Level
622 -
Foliage No Collision FIX
881
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Create Quest Widget With Animation
1380 -
Add Quest Marker With Distance Widget
673 -
Add Mission Hint Cylinder Like GTA V
347 -
Import New Character From Ready Player Me
465 -
Create 1st Quest System
398 -
Setup New Quest Pop Up Massage
1130 -
Spawn Shopkeeper
334 -
Create Level Sequence
692 -
Add Audio & Curve Animation
408 -
Setup Collect 3 Rare Blue Flowers
1161 -
Create Part 2 End Sequence
1163 -
Add UI Sound Effects
507
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Create Sherky Ai
614 -
Create Frog AI
393 -
Create Zombie AI
331 -
Create Bear Ai Enemy Part 1
673 -
Create Bear Ai Enemy Part 2
413 -
Create Bear Ai Enemy Part 3
1334 -
Fixing My Error ON Anim Notify
223 -
Create Bear Ai Enemy Part 4
600 -
Create Bear Ai Enemy Part 5
596 -
Create Tiger Ai Enemy
887 -
Add Sound Effects To Enemy
430 -
Setup Player Character HP UI System
822 -
Fix Enemy Damage Trace Issue
776
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Create User Settings UI
737 -
Add Button Hover And Pressed System
580 -
Button Hover Sound In UI
523 -
Setup Graphic Setting UI
923 -
Setup Graphic Bluprint Logic
999 -
Load Graphics Data
277 -
Setup Resolution Scale
289 -
Show Slider Percentage On UI
460 -
Setup Control UI For Sensitivity
562 -
Setup Sensitivity Logic On Player Character
513 -
Fixing Graphic UI Issue
146 -
Save System For Sensitivity
273 -
Setup GamePlay UI
638 -
Show In Game FPS On UI
1357 -
Setup Widget Switcher System
570 -
Add Exit Button On Settings WIth Keybord Input
514
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Adjust Light And Post Processing For Mobile
586 -
Add GOOD Sky On Project
268 -
Optimize Shadow
204 -
Make Changes On Project Settings For Rendering
295 -
Add Game Icons On Project
312 -
Fixing Some Issue On Mobile Device
611 -
Add Point Light On Sequence
300 -
Health Pickup System
710 -
ADD Cheat System For Game
943 -
ADD More Light On Level Sequence
439 -
Fixing Light Shadow And Some Materials
235 -
Adding Hand And Sword Damage To Cheat
522
Requirment
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A computer (Windows or macOS) capable of running Unreal Engine 5
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Basic understanding of Unreal Engine interface is helpful but not required
Outcomes
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Build a complete RPG-style mobile game from scratch using Unreal Engine Blueprints — no coding required
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Design and implement character movement, combat, health, and enemy AI systems
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Learn mobile optimization techniques for smoother performance on Android devices
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Set up UI menus, touch controls, and mobile-friendly interfaces
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Configure save/load systems to store player progress
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Package, test, and publish your game on the Google Play Store
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Understand project settings, Android SDK setup, and signing APKs/AABs
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Gain confidence to create and release your own indie mobile games
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Learn professional workflow and design principles for Unreal Engine mobile development
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