Course Overview
NEW UPDATE! A complete map system has now been added to the course for inclusion in your projects!
Learn how to create and program your very own metroidvania game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
Special Abilites including Double Jumps, Dashing, Turning Into a ball and more
Unlocking & Collecting Abilities
Walking & Flying Enemies
Game Progression & Storing Your Progress
Complete Boss Battle
Audio systems
Interactive Menus
A full map system, including fullscreen & mini-maps
and much more...
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!
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Course curriculum
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Adding Double Jump
440 Xem trước -
Dashing
522 Xem trước -
Dashing After-Images
790 Xem trước -
Dash Limiting
235 Xem trước -
Becoming A Ball
590 Xem trước -
Animating The Ball
396 Xem trước -
Dropping Bombs
715 Xem trước -
Fixing Player Passing Through Walls
278 Xem trước -
Blowing Up Destructible Objects
728 Xem trước
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Activating The Boss
277 Xem trước -
Moving The Camera To Position
349 Xem trước -
Setting Up Boss Health UI
241 Xem trước -
Damaging The Boss
400 Xem trước -
Animating The Boss
396 Xem trước -
The First Phase
754 Xem trước -
The Second Phase
710 Xem trước -
Creating The Boss Shot
516 Xem trước -
Shooting & Third Phase
534 Xem trước -
Ending The Battle
632 Xem trước
Requirment
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Mac or PC capable of running Unity 3D
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A copy of Unity 2021.1 or newer
Outcomes
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Learn C#, a modern versatile programming language
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Understand the capabilities of 2D development in Unity
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Develop strong and transferrable problem solving skills
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Gain an understanding of the game development process
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Learn how object oriented programming works in practice
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