Learn To Create A Store Simulator in Unity 6 & C#
Game development made easy. Learn C# using Unity 6 and create your own Store Management game!
Game development made easy. Learn C# using Unity 6 and create your own Store Management game!
Learn how to create and program your very own Store Simulator game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
A first-person character controller with full movement capabilities
The ability to add and remove stock from shelves
Place shelves and other furniture in your store
A complete menu system to purchase stock and other objects
Managing customers and creating a wide variety to appear in your game
Using physics systems to throw objects
A full system for managing the price of items for sale
Full user Interface with interactive menus
A checkout out system to earn money in-game
Managing Audios Systems
And more...
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!
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Getting Input
799 Xem trướcMoving The Player
988 Xem trướcColliding With The World
495 Xem trướcAdding Gravity
813 Xem trướcJumping
479 Xem trướcTurning The Player
634 Xem trướcLooking Up And Down
592 Xem trướcLimiting Our Look
363 Xem trướcLocking The Mouse In Place
275 Xem trướcMoving Based On Rotation
614 Xem trướcMaking A Shelf
505 Xem trướcMoving Pickups To Position
1193 Xem trướcAdding Stock Information
611 Xem trướcLimiting Shelf Placement
932 Xem trướcRemoving An Item From Shelf
1079 Xem trướcCreating Object Prefabs
449 Xem trướcSetting Up Stock Space
377 Xem trướcAssigning Stock Spaces
515 Xem trướcAdding More Stock Layouts
287 Xem trướcChecking Stock Types To Place
573 Xem trướcAdding A Price Label
425 Xem trướcShowing The Price
442 Xem trướcSetting Up Stock Info
507 Xem trướcGetting Stock Info
1132 Xem trướcSetting Up Points
249 Xem trướcSetting Up Customer
264 Xem trướcMoving To Points & Waiting
679 Xem trướcStoring Wait Time At Points
428 Xem trướcAdding Animations
599 Xem trướcSpawning Customers
510 Xem trướcGiving Customers Somewhere To Go
717 Xem trướcAdding Customer Variety
651 Xem trướcSetting Up Customer Logic
427 Xem trướcTracking Shelves In Store
528 Xem trướcMaking Customers Go To Shelves
888 Xem trướcAdding Shopping Bags
731 Xem trướcGrabbing Stock From Shelves
831 Xem trướcMac or PC capable of running Unity 3D
A copy of Unity
Learn C#, a modern versatile programming language
Understand the capabilities of game development in Unity
Develop strong and transferrable problem solving skills
Gain a complete understanding of the game development process
Learn how object oriented programming works in practice