Course Overview
This course teaches everything about pixel art for video games. From the very basics to the advanced techniques. Students will learn about lines, shapes, color theory and harmony, creating a color palette, designing characters, backgrounds, items, making animation and even how to start freelancing. You will also learn a lot about game design principles and how art is connected with game design.
If you are new to art (or pixel art) or want to create better art for your indie game then this course is for you.
This course is always growing with new lessons. If there is a topic that you would like me to cover, you can message me and I will make it. I am on Udemy and Discord server every day and I also stream on Discord every month so you can easily get into contact with me.
By purchasing this course you get a LIFETIME access to this course, including all future updates. The course started with only 60 videos, now it's over 200. And there are more videos in the making!
I am available every day on Udemy and Discord - to give you feedback, to help you overcome your limits, to help you become a better artist in fun and relaxing way. I'm here for you every step of the way if you need me.
Discord (3000+ members) also provides certain benefits once you reach a certain role on the server such as getting access to exclusive channels. The wonderful community there also provides a place for you to share your work, get feedback or even just hang out and chill with people of similar interest!
Connect and work with other people on game jams (if you want). Yes, even if you want to find game coders and music compositors (or if you're one who's looking for an artist)!
This course has 3 big parts: beginner [B], intermediate [I] and advanced [A]. Each section is marked with a letter inside square brackets at the end of it's title with corresponding difficulty.
This course will strengthen your foundations in art and pixel art. It will build your confidence in your art and give you the information you need to continue improving your pixel art and start making money.
By the time you finish the course, you will already have a portfolio for different game genres with practical game design.
Languages and subtitles: entire course is available in multiple languages. English subtitles have been manually reviewed, fixed and they work properly. Please note that other languages for subtitles have been auto-translated from English language. While I'm aware it's not a perfect solution, it should be of great use.
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Course curriculum
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Introduction
19 Xem trước -
Value and contrast basics
108 Xem trước -
Negative and positive space
87 Xem trước -
Basic geometric shapes
89 Xem trước -
Shading a cube
168 Xem trước -
Shading a sphere
175 Xem trước -
Shading a cylinder
106 Xem trước -
Shading a cone
141 Xem trước -
Shading a pyramid
67 Xem trước -
Dithering
164 Xem trước -
Challenge 3
81 Xem trước -
3D Reference Helper
235 Xem trước
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Introduction
25 Xem trước -
Hue
230 Xem trước -
Saturation
114 Xem trước -
Value
55 Xem trước -
Basic colour theory
349 Xem trước -
Colour harmony
330 Xem trước -
Creating a colour palette
362 Xem trước -
Simple wood texture
337 Xem trước -
Simple metal texture
213 Xem trước -
Applying textures to shapes
386 Xem trước -
Challenge 4
41 Xem trước
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Introduction
29 Xem trước -
Creating objects from simple geometric shapes
51 Xem trước -
Drawing an orange
534 Xem trước -
Drawing a potion bottle
425 Xem trước -
Drawing a book
242 Xem trước -
Drawing an arrow
311 Xem trước -
Drawing a sword
512 Xem trước -
Drawing a gun
283 Xem trước -
Challenge 5
87 Xem trước
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Introduction
21 Xem trước -
What is animation
93 Xem trước -
Simple grass animation
338 Xem trước -
Challenge 9.1
52 Xem trước -
8x8 character walk and run animation
339 Xem trước -
8x8 character attack animation
212 Xem trước -
16x16 character walk and run animation
593 Xem trước -
16x16 character attack animation
330 Xem trước -
32x32 character walk and run animation
338 Xem trước -
32x32 character attack animation
453 Xem trước -
Challenge 9.2
80 Xem trước
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Introduction
35 Xem trước -
Cohesive colour palette
869 Xem trước -
Platformer Tileset
1990 Xem trước -
Platformer Background
520 Xem trước -
Foreground Details
804 Xem trước -
Platformer Character
859 Xem trước -
Platformer Character Idle and Walk/Run animations
520 Xem trước -
Character Attack/Dmg/Death Animations
606 Xem trước -
Platformer Enemy
429 Xem trước -
Enemy Animations
387 Xem trước -
Platformer Traps
392 Xem trước -
Finishing the Platformer Mockup
645 Xem trước -
Different types of platformer perspectives
610 Xem trước -
Challenge 10
48 Xem trước
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Introduction
20 Xem trước -
What is Top Down View?
492 Xem trước -
Top Down Shooter Character design explanation
270 Xem trước -
Top Down Character
1068 Xem trước -
Character Walk Animation
255 Xem trước -
Top Down Grass Tile
347 Xem trước -
Top Down Dirt Tile
261 Xem trước -
Top Down Tileset
1051 Xem trước -
Road and Sidewalk Tiles
1001 Xem trước -
Top Down House
998 Xem trước -
Top Down Vehicle
784 Xem trước -
Top Down Objects
478 Xem trước -
Top Down Mockup
667 Xem trước -
Challenge 11
13 Xem trước
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Introduction
29 Xem trước -
What is RPG View
430 Xem trước -
RPG Character Design
1044 Xem trước -
RPG Character Walk Cycle (8 directions)
554 Xem trước -
RPG House
2612 Xem trước -
RPG Tileset
1149 Xem trước -
RPG Tree
930 Xem trước -
RPG Chest
700 Xem trước -
RPG Mushrooms
463 Xem trước -
RPG Rocks
705 Xem trước -
RPG Mockup
1721 Xem trước -
Challenge 12
203 Xem trước
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Introduction
48 Xem trước -
What is Isometric View
183 Xem trước -
Isometric Grid
282 Xem trước -
Isometric Room
691 Xem trước -
Isometric Carpet
268 Xem trước -
Isometric Window
324 Xem trước -
Isometric Table
400 Xem trước -
Isometric Vase
469 Xem trước -
Isometric Tiles
334 Xem trước -
Isometric Character
111 Xem trước -
Challenge 13
234 Xem trước
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Introduction
32 Xem trước -
Shading Terminology
420 Xem trước -
Terminator Line
86 Xem trước -
Highlight vs Center Light
259 Xem trước -
2 Shading Styles
139 Xem trước -
Calculating Cast Shadow
329 Xem trước -
Cast shadow for spheres
232 Xem trước -
Cast shadow in nature
284 Xem trước -
Light hitting vs Looking at light
179 Xem trước -
Dithering Edges
130 Xem trước -
Dithering 2x2
645 Xem trước -
Dithering 4x4
492 Xem trước -
Anti-aliasing Lines
316 Xem trước -
Anti-aliasing Curves
311 Xem trước -
Anti-aliasing Objects (basics)
251 Xem trước -
Color Curves - guideline
262 Xem trước -
Challenge 14 - Dithering Pattern
91 Xem trước
-
Introduction
30 Xem trước -
Foliage Style 1
1008 Xem trước -
Foliage Style 1 - more details
302 Xem trước -
Foliage Style 2
547 Xem trước -
Foliage Style 3
479 Xem trước -
Foliage Style 4
483 Xem trước -
Foliage Style 5
212 Xem trước -
Foliage Explained
366 Xem trước -
Rocks Style 1
570 Xem trước -
Rocks Style 2
531 Xem trước -
Rocks Style 3
313 Xem trước -
Rocks Style 4
220 Xem trước -
Color palette warning
101 Xem trước -
Wood Style 1
295 Xem trước -
Wood Style 2
363 Xem trước -
Wood Style 3
421 Xem trước -
Wood Style 3 morphed
219 Xem trước -
Metal Style 1
295 Xem trước -
Metal Color examples
82 Xem trước -
Metal Style 2
328 Xem trước -
Metal Style 3
454 Xem trước -
Water Style 1
492 Xem trước -
Water Style 2
229 Xem trước -
Water Style 3
238 Xem trước -
More about water
220 Xem trước -
Ice Style 1
404 Xem trước -
Ice Style 2
180 Xem trước -
Snow
195 Xem trước -
Cloud
321 Xem trước -
More about clouds
232 Xem trước -
Lava Style 1
254 Xem trước -
Lava Style 2
323 Xem trước -
Lava Style 3
622 Xem trước -
Cloth Style 1 - thick
1194 Xem trước -
Cloth Style 2 - thin
422 Xem trước -
Ground/Dirt
510 Xem trước -
Gem
324 Xem trước -
Glass
287 Xem trước -
Short recap on materials
195 Xem trước -
Challenge 15 - Materials
59 Xem trước
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Introduction and few key points of 2D animation
256 Xem trước -
Timing
576 Xem trước -
Slow In & Slow Out
386 Xem trước -
Squash & Stretch
480 Xem trước -
Anticipation
269 Xem trước -
Follow through and overlapping action
375 Xem trước -
Arcs
328 Xem trước -
Secondary Action
385 Xem trước -
Exaggeration
186 Xem trước -
Staging
724 Xem trước -
Animation Methods (Straight-ahead & Pose-to-pose)
239 Xem trước -
Solid Drawing
173 Xem trước -
Appeal
214 Xem trước
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Introduction
46 Xem trước -
What is success
294 Xem trước -
General guidelines on how to improve and become successful
109 Xem trước -
Grind
390 Xem trước -
Focus
336 Xem trước -
Overcoming the fears
323 Xem trước -
Getting feedback
190 Xem trước -
Websites for exposure and feedback
260 Xem trước -
Portfolio - what to put in it
616 Xem trước -
Working for free
382 Xem trước -
How much should you charge
981 Xem trước -
Ways of payments
350 Xem trước -
Things to look out for in contracts
462 Xem trước -
Dark Freelancing
151 Xem trước -
How to talk to clients
1202 Xem trước -
Websites for finding work
761 Xem trước -
Types of clients and their transformations
604 Xem trước -
How to grow your business
1041 Xem trước
Requirment
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You need a working PC, preferably with a mouse and a keyboard.
Outcomes
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Learn how to create both SIMPLE and COMPLEX pixel art! Objects, characters, environment, animations - ALL of it!
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Build your own game art with prototypes!
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Where to find clients, how to talk to them and how much to charge for your work!
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You will learn to design and animate pixel art for all game genres (e.g. RPG, Platformer, Top-down)
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Get access to Discord server where you can work on real projects with other people
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1 Course
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