The Complete Guide to Unity 2D : Platformer Development
Level up your C# and Unity knowledge and create your very own 2D Platformer with local multiplayer.
Level up your C# and Unity knowledge and create your very own 2D Platformer with local multiplayer.
Are you ready to jump into world of game development and create your own unique 2D platformer with local multiplayer game? Look no further than this comprehensive and standalone course, designed to take you through the process step by step, even if you have no previous experience in game development.
While it's better to have some experience and knowledge of C#, don't worry if you don't have it, because I'll cover everything you need to know to create 2D Platformer with local multiplayer.
Throughout this course, you'll learn how to create a responsive player controller ,levels with checkpoints, animated background, camera controllers, various traps and level mechanics, enemies to fight against. We'll be making over 11 enemies, providing you with clear examples of how to build different enemies with unique mechanics.
In the end I'm going to show you how to make a full gamepad support with, local multiplayer or even how to turn it into a mobile game if you wish to do so.
You'll also develop UI elements to manage systems such as difficulty selection, skin shop, level selection, settings and you will create a save system to save your progress - purchased skins, unlocked levels, best score and currency.
Finally, you'll polish your game mechanics, visual effects, particles, and build and publish your game. By the end of this course, you'll have all the tools you need to create your own unique 2D Platformer game, regardless of your previous experience.
You can use my deisgn or mix it with your own ideas. The systems in this course are clean and scalable, allowing you to build upon them and create a truly unique 2D Platformer game.
So don't hesitate, enroll in my course today and turn your game ideas into reality!
FAQ area empty
Player setup
395 Xem trướcMovement
510 Xem trướcIdle and Move Animations
797 Xem trướcBlend Tree
250 Xem trướcJump and Collision detection
873 Xem trướcJump and Fall Animations
435 Xem trướcFlip functionality
486 Xem trướcDouble Jump
715 Xem trướcWall Slide
1233 Xem trướcWall Jump
914 Xem trướcKnockback
691 Xem trướcBuffer Jump
393 Xem trướcCoyote Jump
514 Xem trướcClean up & Project
150 Xem trướcGame Manager
333 Xem trướcOnTriggerEnter2D
358 Xem trướcFruit Pickup - Collectable Items
386 Xem trướcFruit Manager
978 Xem trướcInstantiate - Fruit Pickup VFX
637 Xem trướcPlayer's Death and Dead Zone
469 Xem trướcPlayer's Respawn
1010 Xem trướcCheckpoints
841 Xem trướcStart & Finish Point
629 Xem trướcTotal Fruits Collected
285 Xem trướcClean up & Project
151 Xem trướcUpdate Unity Version
117 Xem trướcAnimated Background
758 Xem trướcNew Game Button
557 Xem trướcThe End Screen
868 Xem trướcFade In / Fade Out Effect
1343 Xem trướcSwitch UI Elements
458 Xem trướcSkin Selection
1767 Xem trướcLevel Selection
1342 Xem trướcSave System Example
392 Xem trướcSave Level Progression
931 Xem trướcIn Game UI
799 Xem trướcSave Collectables and Best Time
946 Xem trướcPurchase Skin System
1189 Xem trướcDifficulty Manager & UI
1427 Xem trướcPause UI
483 Xem trướcSettings UI
640 Xem trướcFinalize UI
619 Xem trướcClean up & Project
174 Xem trướcJoin Multiple Players with Different Devices
946 Xem trướcOn Player Join Functionality
1050 Xem trướcRemember Player's Device and Number
978 Xem trướcAdapt Game For 2+ Players
1683 Xem trướcWin Condition for 2+ Players
277 Xem trướcCo-op Camera
1846 Xem trướcMain Menu Update For 2+ Players
1038 Xem trướcSkin Selection Update For 2+ Players
1175 Xem trướcSplit Screen For 2+ Players - ( OPTIONAL )
945 Xem trướcClean up & Project
218 Xem trướcPC or Mac capable of running Unity 2020 or later
No programming experience needed. You will learn everything you need to know
Learn C#, a modern versatile programming language.
Develop strong and transferrable problem-solving skills.
Learn Object-Oriented Programming in Real-World Scenarios
Gain an excellent general knowledge of video game design.
Create playable game projects - good for your portfolio, or just for your own sense of achievement.
Write Clean, Maintainable Code and Design Scalable Game Architectures