Unreal Engine 5: Build a 2D Side Scroller Shooter Game

Learn Unreal Engine 5 Blueprints, PaperZD animations, enemy AI, weapons, traps, UI systems, pickups, and level design

Course Overview

Welcome to the complete Unreal Engine 5 2D Side Scroller Shooter course!

In this project-based course, you will learn how to create a professional 2D action shooter game from scratch using Unreal Engine 5, Blueprints, Paper2D, and PaperZD.

Instead of learning isolated concepts, you will build an entire playable game step-by-step while learning real game development workflows used by indie developers.

Throughout the course, we will create a complete character controller featuring movement, jumping, crouching, shooting, reloading, animations, health systems, UI, enemy AI, pickups, traps, level design, and much more.

We will also create multiple enemy types including mechanical enemies, flying enemies, alien creatures, and a boss-like worm enemy capable of attacking the player with projectiles.

By the end of the course, you will have developed a complete side-scrolling shooter game that you can expand into your own commercial project.

What makes this course different is the practical approach. Every lesson focuses on building a real game feature that contributes directly to the final project.

Whether you are a complete beginner or an Unreal Engine user looking to learn 2D game development, this course will provide the skills and confidence needed to create your own games.

Join now and start building your own 2D shooter game today!


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Course curriculum

Requirment

  • A computer capable of running Unreal Engine 5

  • Desire to learn game development

  • Unreal Engine 5 (free download)

Outcomes

  • Create a complete 2D side-scrolling shooter game from scratch

  • Use Unreal Engine 5 Blueprints without writing code

  • Create TileSets and TileMaps using Paper2D

  • Configure Unreal Engine for professional 2D development

  • Create smooth player movement, jumping, crouching, and rotation

  • Implement weapon shooting and projectile systems

  • Create reload mechanics and animation notifies

  • Build ammo counters and HUD interfaces

  • Design game levels using Paper2D assets

  • Add sound effects and game feedback

  • Create health and damage systems

  • Build enemy AI that follows and attacks the player

  • Create flying enemies

  • Design environmental hazards and traps

  • Create collectible pickup systems

  • Implement double jump mechanics

  • Create projectile-based enemy attacks

  • Build win screens and animated UI

  • Learn practical Blueprint development workflows

  • Finish with a complete playable game project

Instructor

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Unreal magic

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