Write a Professional Game Design Document (GDD)
Learn how to write GDDs that will stand out for their graphic design quality and engaging delivery.
Learn how to write GDDs that will stand out for their graphic design quality and engaging delivery.
This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.
At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.
WHAT YOU WILL LEARN
Understand different types of GDDs
Understand how the development ethos affects your GDD
Understanding the importance of creating an effective, efficient and compelling document
How to productively use GDD checklists and outlines
Using word processors to create documents and create your own templates
Creating amazing screen and player flows that will massively improve your game design craft
Using Notion for making complex GDDs look easy using the power of databases
Writing "feature specs"
How to create amazing 1-pagers that will impress your teammates
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
A concept game executable will be provided, and you will document this game using each tool taught in the course
The game will suffer changes during the course, like in a real game development environment
You will write a Google Docs GDD
You will create a Notion GDD using a wiki-style GDD with databases
You will create a 1-pager to represent one or several systems of your game
You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.
What is NOT included in this course
Programming languages
Art asset creation
Game design theory
FAQ area empty
Welcome
157 Xem trướcCompanion Website
Xem trướcOur Discord Channel
Xem trướcWhat is a GDD?
Xem trướcWhy should your document be Effective, Efficient and Compelling?
291 Xem trướcHow to create a killer document?
Different Documents for Diverse Development Styles
177What types of GDD do exist?
1.1. Why documentation is so critical?
What content should a GDD have?
393 Xem trướcGDD Content Checklist
Xem trướcIf You Forget Everything, Remember This: 3S and 3C
275Is the GDD the final word? Development methods
172Vintage GDD references
1.2. Changes, changes, and more changes!
Set Feature Goals on your GDD
192Don't do this while learning how to write a GDD
247Taking notes for analysis (video)
477Taking notes for analysis (graphic)
Introducing your first document: Character Creator
1501.3. Document a Character Creator
Quiz — Setting up for Success
Welcome to Section 2
1772.1. Traffic Cone Racer
Basic Tools of the Trade
330A Brief Overview of Different Documentation Systems
231Graphic: Different Ways to Document a Game
Creating an Outline
231Outline Rationale
Tutor's Example GDD
Concept GDD: Part 1
412Triple-Documentation Technique
157Concept GDD: Part 2
255Designer’s notes: Add Your Reasoning
2052.2. Traffic Cone Racer: Word Processor GDD
Creating Your Own Templates in Google Docs
257Quiz — Word Processor GDD
2.3. Modification #1: Your first update
Congratulations on completing this section!
70Can you leave us a review?
Welcome to Section 3
183Different options for creating a screen flow
94Figma "Sticky Notes" Screen Flow Base Document
Sticky Notes Screen Flow Method
5753.1. Create a Screen Flow of your favourite game
Integrate Your Screen Flow into your Document
187Quiz — Game/Screen Flows
Congratulations on completing Section 3!
52Wikis and Databases as an evolution of the word processor
203Tutor's Example Notion GDD
What's the right tool for you?
Notion: Databases Basic Explanation
669Notion: Basic Blocks
316Collaborative Tools and Enhancing your Document
199Notion: Syncing blocks
151Writing a Feature Spec
6454.1. Writing a Feature Spec
Common Mistake: Documenting content rather than requirement/tool
201The Hourglass method for writing a feature spec
Dynamic Images: Figma + Notion
239Quiz — Databases & Wikis
Congratulations on completing Section 4!
994.2. Modification #2: Lights, Camera, Action!
The Great, Time-Consuming 1-pager method
110Tutor’s Example Figma One-Page GDD
Figma: Basic Tools
442Theory of Infographics
371Data Visualization: materials, books, references
Theory of one-pagers
272Sit down and organise the info you have!
133How to distribute the information?
How and Where to find your theme, art, and icons
From Macro to Micro: Systems to Mechanics
462Storyboarding
4075.1. Create a 3-panel storyboard
Creating new Pages: The Power of a File
156Collaborative Tools
168Quiz — One-Page Documents
5.2. Modification #3
Congratulations on completing Section 5!
87Google Docs, Notion and Figma accounts (all are free apps)
A game will be provided for you, so you don't need to download or buy any game
Learn how to write Game Design Documents (GDD)
Learn how to write effective, efficient and compelling documents
Create effective 1-pagers and infographics
Use Notion for creating wiki-style documentation using databases
Practice updating the game through several changes like in a real game dev environment
Use Google Docs to create your own templates
Learning different GDD tools and choose the more appropriate one for your own purposes